Video Game Design and Development
CERT - Occupational Certificate
This program provides graduates with the entry level skills needed for a specialized career in the video game design industry. Students will be familiarized with fundamental concepts of game history, sound design, digital arts, and programming concepts. This certificate also includes the specialized coursework in the following stackable certificates: Beginning Video Game Design, Video Game Art Design, Video Game Software Development, Video Game Sound Engineering, and Video Game Story Development.
Program Purpose
The purpose of this program is to provide students, interested in video game design and technology, the opportunity to get a certificate to enter the workforce with the skills needed to create and design video games.
Learning Outcomes
- Demonstrate an understanding of video game development life cycle, development techniques and industry history.
- Design computer programs using structured programming concepts and tools.
- Demonstrate an understanding of digital arts, its application of art and a basic understanding of design issues.
- Develop portfolio for entering the workforce
Program Map
Recommended Program Map / Program Requirements
The recommended plan below meets the requirements to complete this program. For official requirements, visit the AWC Catalog. If the recommended classes listed below don’t fit your schedule or interests, you can take alternate classes.
Visit Academic Planning to get started on your personalized Academic Plan, or schedule an appointment with the Advising Office.
First Semester: Fall
Course | Course Title | Credits | Area |
---|---|---|---|
GME 100 | Introduction to Design and Game History | 3 | Major Requirement |
GME 101 | Introduction to Programming Concepts | 3 | Major Requirement |
GME 105 | Digital Arts in Video Games | 2 | Major Requirement |
GME 130 | Animation and Interactivity | 2 | Major Requirement |
GME 141 | Electronic Music | 2 | Major Requirement |
GME 170 | Digital Storytelling | 3 | Major Requirement |
15 |
Second Semester: Spring
Course | Course Title | Credits | Area |
---|---|---|---|
GME 110 | Computer Game Development | 3 | Major Requirement |
GME 112 | Sound Design | 2 | Major Requirement |
GME 120 | Object Oriented Programming Fundamentals | 2 | Major Requirement |
GME 122 or GME 124 |
Python Programming or Java Programming |
3 | Major Requirement |
GME 132 | Character Animation | 3 | Major Requirement |
GME 143 | Studio Recording | 2 | Major Requirement |
GME 172 | Introduction to Screenwriting | 3 | Major Requirement |
18 |
Third Semester: Summer
Course | Course Title | Credits | Area |
---|---|---|---|
GME 224 | Special Project | 3 | Major Requirement |
3 |