Course Syllabi
Search all Arizona Western College Course Syllabi. Search by name or title.
Use exact name (e.g. ENG-101) or title (e.g. Freshman Composition).
Course | Description | |
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Elementary German 1/GE
GER-101 |
Grammar and other technical aspects of the language will be emphasized and basic conversational skills will be developed. Reading and writing skills will also be emphasized. The course is taught in a cultural and natural context with intensive use of visual aids and faculty designed instructional material. Fulfills the first semester foreign language requirement at most four-year institutions. |
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Elementary German 2/GE
GER-102 |
A continuation of GER 101. Basic communication skills are taught with emphasis on oral communication and elementary grammar. Fulfills the second semester foreign language requirement at most four-year institutions. |
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Intermediate German 1/GE
GER-201 |
A continuation of GER 102, with an emphasis on oral communication and reading for comprehension. Writing and oral grammar exercises are integrated to develop and reinforce intermediate speaking skills. The traditions and cultures of German- speaking countries and modern day topics provide a conversational approach to learning German. Fulfills the third semester foreign language requirements at most four-year institutions. |
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Intermediate German 2/GE
GER-202 |
A continuation of GER 201 with an intensive review of grammar fundamentals and continued practice in speaking, reading, and writing. Fulfills the fourth semester foreign language requirements at most four-year institutions. |
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Introduction to Geology 1 (Physical)/GE
GLG-101 |
Fundamental physical principles of the earth: the structure of its interior and crust, its rocks and minerals, and the processes affecting these features such as volcanoes, earthquakes, mountain formation, and erosion. |
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Introduction to Geology 2 (Historical)/GE
GLG-102 |
The chronological account of the physical changes of the earth and the evolution of life upon it. Includes an introduction to basic stratigraphic and paleontological principles, the origin of the earth and its geological development through time. |
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Environmental Geology/GE
GLG-110 |
Introduction to geologic studies and their application to current environmental problems like waste disposal, land use, and shrinking resources, their causes and possible solutions. Focuses on surface geologic processes and geohazards, natural resources, and global systems. Several local field trips will be included. |
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Introduction to Paleontology
GLG-225 |
Basic paleontological principles; clasification of fossils, their occurrence, geologic distribution, and evolution. |
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Introduction to Field Methods and Report Writing
GLG-240 |
Introduction to geological field methods;including the use of topographic maps, cross-sections, and aerial photos. Equipment such as the Brunton Geological Transit, Plane Table, and Alidade and Global Positioning Systems (GPS) will be used in the field on mapping projects. Collection and presentation of field data in a report format will be emphasized. |
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Introduction to Design and Game History
GME-100 |
Survey the history of video game development to gain fundamental knowledge of the video game development life cycle. Study video game industry successes and failures and examine a variety of issues necessary for developing a critical analysis of video games. |
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Introduction to Programming Concepts
GME-101 |
Introduction to the fundamental tools and techniques (logical structures, documentation, and decision process) used in designing computer programs and their concepts. |
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Digital Arts in Video Games
GME-105 |
This course focuses on the fundamental application of art and design principles in the digital realm. It will explain some of the necessary technical details of digital media that can help students make more impactful technical decisions when using their tools for creative purposes. |
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Computer Game Development
GME-110 |
This course guides students to understand that game designers are responsible for all development phases (from idea to release), business functions, and all features of any given game (player goals, choices, and game rules). Students will observe and analyze different game designs to understand how these elements interact. |
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Sound Design
GME-112 |
This course covers the design, development, and composition of a video game soundscape that includes music, dialogue, and sound effects. Focusing on the sound production and engineering particular to games and typical game audio workflow. |
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Object Oriented Programming Fundamentals
GME-120 |
Introduction to programming skills focused the core concepts of object-oriented programming and design using either Python or Java. Object-oriented programming represents the integration of software components into a large-scale software architecture. The course focuses on the understanding of object-oriented concepts such as classes, objects, data abstraction, methods, method overloading, inheritance, and polymorphism. Practical applications focusing on video games will be examined. |
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Python Programming
GME-122 |
This course will provide a hands-on introduction to the Python programming language with a focus on practical applications and projects. Students will design and build software to solve problems from various disciplines each week using Python packages, data structures, object-oriented programming. |
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Java Programming
GME-124 |
Utilize Java to apply object-oriented programming techniques and develop fluency in working with conditional control flow, looping structures, and procedural programming techniques. Then apply those skills in solving computational problems. |
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Animation and Interactivity
GME-130 |
Introduction to 2D animation and interactive media design techniques and tools utilized to create animation and integrate text, graphics, audio, and video. |
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Character Animation
GME-132 |
Guides students through the principles of 3D‑Character modeling and animation for multi‑media, film, broadcast, video games and interactive entertainment. The course will focus on character motion, editing, and blending electronic with traditional techniques. |
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Electronic Music
GME-141 |
Students will learn the nature of sound, how natural sound is recorded, and how to create custom electronic sounds. Students will then apply those techniques to create an electronic music composition. |